Mar 03, 2006, 06:45 AM // 06:45
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#1
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Frost Gate Guardian
Join Date: Oct 2005
Location: Montreal, Canada
Guild: [ruff] Doggy Style
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IWAY still affects pets.
Just not Necro minions.
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Mar 03, 2006, 07:05 AM // 07:05
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#2
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mmmmmmmm pie.
Join Date: Aug 2005
Location: Honolulu, Hawaii
Guild: Favorable Winds [Gust]
Profession: Mo/
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you sure about that? did you get the patch update?
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Mar 03, 2006, 07:07 AM // 07:07
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#3
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Frost Gate Guardian
Join Date: Oct 2005
Location: Montreal, Canada
Guild: [ruff] Doggy Style
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Yes, I am sure. The pic was taken a few minutes after the update, as shown from the IWAY skill description (25% instead of 33%).
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Mar 03, 2006, 07:08 AM // 07:08
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#4
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Krytan Explorer
Join Date: May 2005
Location: Beaverton/OR
Guild: Disciples of Birkler [BIR]
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yes, they didnt change it in the nerf. They only made it so it didnt work agains minions, thats all. Really they changed enough so that iway is still a viable build, but is much easier for a good hoh team to own it.
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Mar 03, 2006, 07:19 AM // 07:19
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#5
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Lion's Arch Merchant
Join Date: Feb 2006
Location: Europe
Guild: KiSS
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yes... it doesn't apply to dead minions... but what the heck... read the others updates and realise they lost much of their power
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Mar 03, 2006, 07:39 AM // 07:39
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#6
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Ascalonian Squire
Join Date: Jan 2006
Guild: SA
Profession: E/
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Enemy of my enemy
Well really what matters when reading the description is weither or not the 'friend of my friend is my ally' or in this case, if the pet of my ally is also my ally....
'Cos MY pet is MY ally. Your pet is your ally. It doesn't have to mean that YOUR pet is MY ally...
An 8 man team gives a max of 8 allies reading the rules my way - 7 other players and your own pet. It makes there not so much of a priority to have all the IWAY Warriors with pets, as it only adds to their own ally count, not the whole team.
Last edited by Bloodweasel; Mar 03, 2006 at 08:59 AM // 08:59..
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Mar 03, 2006, 07:41 AM // 07:41
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#7
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Desert Nomad
Join Date: Dec 2005
Location: Hawaii
Guild: ----- 15^50[Rare] ---- Alliance: ----- [SMS] -----
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i hope that was a joke ^
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Mar 03, 2006, 08:46 AM // 08:46
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#8
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Guest
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rofl .
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Mar 03, 2006, 08:48 AM // 08:48
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#9
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Desert Nomad
Join Date: Aug 2005
Location: Boston, MA
Guild: Blood Of Orr [BoO]
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Yeah someone informed Gaile of this. She's passing the information along. Hopefully it will be fixed.
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Mar 03, 2006, 08:49 AM // 08:49
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#10
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Banned
Join Date: Sep 2005
Location: /B/Chan
Guild: Looking for one
Profession: W/
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The update notes about IWAY IS correct though. It's not counting dead Bone minions.
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Mar 03, 2006, 09:22 AM // 09:22
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#11
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Jungle Guide
Join Date: Feb 2006
Location: Netherlands
Guild: Defenders of the Blackblade [DotB]
Profession: W/
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As I've read it in the update threat your own pets will still be afected by IWAY just not the pets of your party members.
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Mar 03, 2006, 09:39 AM // 09:39
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#12
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Lion's Arch Merchant
Join Date: Jul 2005
Location: Eastern Iowa
Guild: Forsaken Wanderers [FW]
Profession: Me/E
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They made changes to other skills that will effect Iway. (Orders, Heal party). Also, the fact that you rez at no adrenaline helps.
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Mar 03, 2006, 10:37 AM // 10:37
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#13
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Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
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hehe a whole heap of low level minions and you would have I Will Avenge You! forever. I hope they are planning on fixing it, because at the moment there isnt much of a change to IWAY. As long as the Orders necro knows what he's doing, it's easy to keep using OoV.
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Mar 03, 2006, 12:08 PM // 12:08
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#14
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Lion's Arch Merchant
Join Date: Nov 2005
Profession: N/
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Quote:
Originally Posted by Bloodweasel
Well really what matters when reading the description is weither or not the 'friend of my friend is my ally' or in this case, if the pet of my ally is also my ally....
'Cos MY pet is MY ally. Your pet is your ally. It doesn't have to mean that YOUR pet is MY ally...
An 8 man team gives a max of 8 allies reading the rules my way - 7 other players and your own pet. It makes there not so much of a priority to have all the IWAY Warriors with pets, as it only adds to their own ally count, not the whole team.
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Uh...you're overanalyzing this. Things that are "green" are "allies". Things that are "red" are "enemies". Doesn't get much simpler.
"Ally" means party members, pets, allies, npcs, spirits, whatever, as along as its name and radar dot is green.
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Mar 03, 2006, 12:09 PM // 12:09
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#15
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Lion's Arch Merchant
Join Date: Nov 2005
Profession: N/
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Noone said the IWAY skill would not be affected by pets. It says "allies", after all. IWAY teams is no longer just about the skill IWAY.
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Mar 03, 2006, 02:51 PM // 14:51
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#16
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Ascalonian Squire
Join Date: May 2005
Location: Pittsburgh, PA
Profession: Mo/
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i still don't understand why people don't just build teams around 2 ele's using ward against melee and ward against foes to cripple IWAY builds? can anyone clear this up for me?
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Mar 03, 2006, 03:05 PM // 15:05
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#17
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Forge Runner
Join Date: May 2005
Guild: StP
Profession: R/
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Wow finally an end to all the Iway MF team running rampant in HA!!
/yes it was sarcasm, this is the dumbest skill update ever!
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Mar 03, 2006, 03:22 PM // 15:22
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#18
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Desert Nomad
Join Date: Mar 2005
Location: USA
Guild: Xen of Sigils [XoO]
Profession: W/
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The adrenaline rework was the big nerf to IWAY.
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Mar 03, 2006, 04:09 PM // 16:09
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#19
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Krytan Explorer
Join Date: Aug 2005
Guild: [KoA] Knights of the Alliance
Profession: Me/
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Quote:
Originally Posted by Mandy Memory
The adrenaline rework was the big nerf to IWAY.
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Quoted for truth.
Though I think the orders reduction will hurt iway a good deal as well.
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Mar 03, 2006, 05:03 PM // 17:03
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#20
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Jungle Guide
Join Date: Jun 2005
Location: Atlanta
Guild: GONG
Profession: W/E
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The Lt's Helm nerf should hurt IWAY as well.
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